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One of the most significant statement of the review was: “ ATOM RPG is practically a replica of Fallout dilogy“.Īctually that statement didn’t mean that the game was the umpteenth uninspired clone of Fallout, on the contrary, for the reviewer Atom RPG represented, somehow, the long awaited successor to Fallout 2. Two years ago, TBL published a review about a little known game called ATOM RPG. “The past is always tense, the future perfect.“ Maybe this is the reason why we’re still looking for a real heir of Fallout 2… Mind you, I’m not saying that Fallout 4 was a bad or even an ugly game, but, at least for me, it failed to deliver what many fans of the original game asked for years. I mean, after the release of that game (back in 2015), there were so many people disappointed by that sort of “sci-fi Skyrim”, that probably many indie developers felt compelled to fill that gap. Now, I know that many of you may disagree with me, but I think that the “culprit” of this damned trend was Bethesda with its Fallout 4. I mean, if between 20 so many developers tried to create a Fallout clone, there had to be a cause.
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Many times I wondered about the reason of this strange phenomenon. Needless to say that none of them was able to represent a real alternative to the original Fallout. In no order of importance I can remember Krai Mira, Skyshine’s BEDLAM, Fallen: A2P Protocol and many more. Some of them were just a waste of time, while some others were, at best, a momentary lapse of “nostalgic pleasure”. There were so many of them it was almost impossible to distinguish one from another.
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In the past years I tried a lot of Fallout flavored indie games.
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